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PATCHNOTE: Differences 4 Servers

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What are the differences between 4 server and previous ones?

One of most important changes - Game client is now Salvation instead of High Five. There will be much less lags, FPS will be much higher, optimization is better, and there are fewer critical hits.

Well, as expected, according to ours! Valhalla-Age! e88691ac13.jpg Let me remind you about Mystic Craft and announce a new system:

Character Mastery - system that will allow you to accumulate certain points, which player will distribute across tree of indicators, creating unique build.

Both systems will, but when ... that's a good question. We work tirelessly.

This is something else, but changes of BD and SwS will definitely surprise you.

List will be updated with new information.

Now let's go through the list of changes that can already be announced.

1. Parts of server

Previously: 3 chapters

  • 1 part - 60 level
  • 2 part - 75 level
  • 3 part - 80 level

Now there will be: 5 chapters

  • 1 part - 56 level
  • 2 part - 66 level
  • 3 part - 72 level
  • 4 part - 78 level
  • 5 part - 80 level

Chapters will now switch every Monday after castle sieges (that is, every 2 weeks).

Changes to catacombs and necropolises - in the first chapter it will be possible to unseal only B-grade equip, on second chapter it will be possible to unseal A-grade equip and equip of S-grade can be unseal on chapter 4.

2. Vitality system

Vitality system is completely removed.

Items that could be crafted by interacting with Magic Lamp will be changed, list will be published at later date.

image.png

3. Quest to SUB-class

Was changed quest Mimir's Elixir.

  • For start quest you need be 56 level
  • Star of Destiny is not need to start this quest

Differences in sub-class quest (Mimir's Elixir), if you pass it with level 56-74 character:

1) Joan at 3rd stage of quest sends you to find Sage's Stone in location Giant's Cave, you need to kill Paliote.

image.png

2) Ladd at 6th stage of quest sends you to find Blood Fire in location Cruma Tower

image.png

Attention! Quest for passing at level 75 and above is standard.

4. Quest Supplier of Reagents

Now task can be taken from level 56.

Added two new locations with drop Etc_pouch_gray_i00_0.jpg Reagent Pouch

  • In location Tower of Insolence you can find Hallate's Seer, chance to drop - 80%;
  • Location Dragon Valley, before entrance to Lair of Antharas you can find Cave Keeper, chance to drop - 48%.

5. Quest Fate's Whisper

Reward will be changed due to uselessness of item Star of Destiny, information will be published later.

6. Quest for Noblesse

Fourth final quest in chain is now available at level 66. This means that you can get status of Noblesse at level 66.

7. Enchance of Soul Crystal

Now, instead of default leveling of crystals when killing bosses, bosses will drop 11e9467c8a.jpg items, for which you can buy Soul Crystals in Giran's Luxury Shop.

11e9467c8a.jpg Item appearance Elemental Energy Fragment - changed, as this appearance will be used for items that are needed to create Soul Crystals.

8. Epic bosses and priests

Epic bosses will be changed, information will be published later.

Priests have been changed

Reminder: Priests are raid bosses that appear at same time as original boss in near location.

  • Priests of Zaken have been added to Devil's Island;
  • Now Core, Orfen, Queen Ant and Zaken have 3 priests each instead of one.

88d5338422.jpg

9. Epic Jewelry

Ring of Queen Ant

 
Original

Accessory ring of queen ant i00 0.jpg Ring of Queen Ant

Item_grade_B.gif M.def 40

Resistance to Poison +10%
Resistance to Hold +10%
Poison attack rate +10%
Hold attack rate +10%
Accuracy +3
P.attack +10%
M.attack +10%
Power phys. critical damage +10%
Power mag. critical damage +5%
MP +21

image.php?di=G1LL.jpg Enchanted Ring of Queen Ant

Item_grade_A.gif M.def 48

Resistance to Poison +12%
Resistance to Hold +12%
Poison attack rate +12%
Hold attack rate +12%
Accuracy +4
P.attack +12%
M.attack +12%
Power phys. critical damage +15%
Power mag. critical damage +7%
MP +21

image.php?di=RHMF.jpg Reinforced Ring of Queen Ant

Item_grade_S.gif M.def 60

Resistance to Poison +15%
Resistance to Hold +15%
Poison attack rate +15%
Hold attack rate +15%
Accuracy +5
P.attack +15%
M.attack +15%
Power phys. critical damage +20%
Power mag. critical damage +10%
MP +21

 

Fake

Accessory ring of queen ant i00 0.jpg Fake Ring of Queen Ant

Item_grade_B.gif M.def 36

Resistance to Poison +5%
Resistance to Hold +5%
Poison attack rate +5%
Hold attack rate +5%
Accuracy +1
Физическая Атака +5%
Магическая Атака +5%
Power phys. critical damage +5%
Power mag. critical damage +3%
MP +21

Accessory ring of queen ant i00 0.jpg Fake Ring of Queen Ant

Item_grade_A.gif M.def 42

Resistance to Poison +7%
Resistance to Hold +7%
Poison attack rate +7%
Hold attack rate +7%
Accuracy +2
P.attack +7%
M.attack +7%
Power phys. critical damage +7%
Power mag. critical damage +4%
MP +21

Accessory ring of queen ant i00 0.jpg Fake Ring of Queen Ant

Item_grade_S.gif M.def 48

Resistance to Poison +10%
Resistance to Hold +10%
Poison attack rate +10%
Hold attack rate +10%
Accuracy +3
P.attack +10%
M.attack +10%
Power phys. critical damage +10%
Power mag. critical damage +5%
MP +21

Ring of Core

 
Original

Accessory_ring_of_core_i00_0.jpg Ring of Core

Item_grade_B.gif M.def 40

Mental resistance +10%
Sleep resistance +10%
Mental attack rate +10%
Sleep attack rate +10%
Evasion +3
Received Damage -5%
MP +21

Active skill:
Enables to use a special ability to remove debuffs. Re-use 10 min.

image.php?di=ALH5.jpg Enchanted Ring of Core

Item_grade_A.gif M.def 48

Mental resistance +12%
Sleep resistance +12%
Mental attack rate +12%
Sleep attack rate +12%
Evasion +4
Received Damage -7%
MP +21

Active skill:
Enables to use a special ability to remove debuffs. Re-use 5 min.

image.php?di=8D3Q.jpg Reinforced Ring of Core

Item_grade_S.gif M.def 60

Mental resistance +15%
Sleep resistance +15%
Mental attack rate +15%
Sleep attack rate +15%
Evasion +5
Received Damage -10%
MP +21

Active skill:
Enables to use a special ability to remove debuffs. Re-use 2 min.

 

Fake

image.php?di=DIU4.jpg Fake Ring of Core

Item_grade_B.gif M.def 36

Mental resistance +5%
Sleep resistance +5%
Mental attack rate +5%
Sleep attack rate +5%
Evasion +1
Received Damage -3%
MP +21

image.php?di=8888.jpg Fake Ring of Core

Item_grade_A.gif M.def 42

Mental resistance +7%
Sleep resistance +7%
Mental attack rate +7%
Sleep attack rate +7%
Evasion +2
Received Damage -4%
MP +21

Active skill:
Enables to use a special ability to remove debuffs. Re-use 20 min.

image.php?di=HOOO.jpg Fake Ring of Core

Item_grade_S.gif M.def 48

Mental resistance +10%
Sleep resistance +10%
Mental attack rate +10%
Sleep attack rate +10%
Evasion +3
Received Damage -5%
MP +21

Active skill:
Enables to use a special ability to remove debuffs. Re-use 10 min.

Orfen's Earring

 
Original

Accessory_earring_of_orfen_i00_0.jpg Orfen's Earring

Item_grade_B.gif M.def 60

Mental resistance +10%
Resistance to Hold +10%
Mental attack rate +10%
Hold attack rate +10%
MP Consumption -10%
Received Healing +5%
Speed +5
MP +31

image.php?di=JB86.jpg Enchanted Orfen's Earring

Item_grade_A.gif M.def 71

Mental resistance +12%
Resistance to Hold +12%
Mental attack rate +12%
Hold attack rate +12%
MP Consumption -12%
Received Healing +7%
Speed +6
MP +31

image.php?di=YLUQ.jpg Reinforced Orfen's Earring

Item_grade_S.gif M.def 79

Mental resistance +15%
Resistance to Hold +15%
Mental attack rate +15%
Hold attack rate +15%
MP Consumption -15%
Received Healing +10%
Speed +6
MP +31

 

Fake

image.php?di=UUA0.jpg Fake Orfen's Earring

Item_grade_B.gif M.def 54

Mental resistance +5%
Resistance to Hold +5%
Mental attack rate +5%
Hold attack rate +5%
MP Consumption -5%
Received Healing +5%
Speed +3
MP +31

image.php?di=RSG1.jpg Fake Orfen's Earring

Item_grade_A.gif M.def 63

Mental resistance +7%
Resistance to Hold +7%
Mental attack rate +7%
Hold attack rate +7%
MP Consumption -7%
Received Healing +7%
Speed +4
MP +31

image.php?di=I5KV.jpg Fake Orfen's Earring

Item_grade_S.gif M.def 71

Mental resistance +10%
Resistance to Hold +10%
Mental attack rate +10%
Hold attack rate +10%
MP Consumption -10%
Received Healing +10%
Speed +5
MP +31

Zaken's earring

 
Original

Accessory_earring_of_zaken_i00_0.jpg Zaken's Earring

Item_grade_B.gif M.def 60

MEN +1
Bleed Resistance +10%
Mental resistance +10%
Stun resistance +10%
Bleed attack rate +10%
Mental attack rate +10%
Stun attack rate +10%
Received Healing +5%
Vampiric rage effect +4%
MP Consumption -3%
MP +31

image.php?di=0X47.jpg Enchanted Zaken's Earring

Item_grade_A.gif M.def 71

MEN +2
Bleed Resistance +12%
Mental resistance +12%
Stun resistance +12%
Bleed attack rate +12%
Mental attack rate +12%
Stun attack rate +12%
Received Healing +7%
Vampiric rage effect +6%
MP Consumption -4%
MP +31

image.php?di=SJQ9.jpg Reinforced Zaken's Earring

Item_grade_S.gif M.def 79

MEN +3
Bleed Resistance +15%
Mental resistance +15%
Stun resistance +15%
Bleed attack rate +15%
Mental attack rate +15%
Stun attack rate +15%
Received Healing +10%
Vampiric rage effect +8%
MP Consumption -6%
MP +31

 

Fake

Accessory_earring_of_zaken_i00_0.jpg Fake Zaken's Earring

Item_grade_B.gif M.def 54

Bleed Resistance +5%
Mental resistance +5%
Stun resistance +5%
Bleed attack rate +5%
Mental attack rate +5%
Stun attack rate +5%
Received Healing +3%
Vampiric rage effect +2%
MP Consumption -1%
MP +31

Accessory_earring_of_zaken_i00_0.jpg Fake Zaken's Earring

Item_grade_A.gif M.def 63

MEN +1
Bleed Resistance +7%
Mental resistance +7%
Stun resistance +7%
Bleed attack rate +7%
Mental attack rate +7%
Stun attack rate +7%
Received Healing +4%
Vampiric rage effect +3%
MP Consumption -2%
MP +31

Accessory_earring_of_zaken_i00_0.jpg Fake Zaken's Earring

Item_grade_S.gif M.def 71

MEN +1
Bleed Resistance +10%
Mental resistance +10%
Stun resistance +10%
Bleed attack rate +10%
Mental attack rate +10%
Stun attack rate +10%
Received Healing +5%
Vampiric rage effect +4%
MP Consumption -3%
MP +31

Baium's Ring

 
Original

Accessory_ring_of_baium_i00_0.jpg Baium's Ring

Item_grade_A.gif M.def 48

Stun resistance +10%
Bleed Resistance +10%
Stun attack rate +10%
Bleed attack rate +10%
Accuracy +3
Attack speed +3%
Casting speed +3%
P.Skill power +5%
M.Skill power +5%
P. Critical Damage +15%
M. Critical Damage +7%
MP +21

image.php?di=WANB.jpg Enchanted Baium's Ring

Item_grade_S.gif M.def 60

Stun resistance +15%
Bleed Resistance +15%
Stun attack rate +15%
Bleed attack rate +15%
Accuracy +5
Attack speed +5%
Casting speed +5%
P.Skill power +7%
M.Skill power +7%
P. Critical Damage +20%
M. Critical Damage +10%
MP +21

 

Fake

image.php?di=4WUW.jpg Fake Baium's Ring

Item_grade_A.gif M.def 42

Stun resistance +7%
Bleed Resistance +7%
Stun attack rate +7%
Bleed attack rate +7%
Accuracy +2
Attack speed +2%
Casting speed +2%
P.Skill power +3%
M.Skill power +3%
P. Critical Damage +10%
M. Critical Damage +5%
MP +21

Accessory_ring_of_baium_i00_0.jpg Fake Baium's Ring

Item_grade_S.gif M.def 48

Stun resistance +10%
Bleed Resistance +10%
Stun attack rate +10%
Bleed attack rate +10%
Accuracy +3
Attack speed +3%
Casting speed +3%
P.Skill power +5%
M.Skill power +5%
P. Critical Damage +15%
M. Critical Damage +7%
MP +21

Frintezza's Necklace

 
Original

Accessory_necklace_of_frintessa_i00_0.jp Frintezza's Necklace

Item_grade_A.gif M.def 95

Dark resistance +10
Sleep resistance +10%
Paralysis resistance +10%
Stun resistance +10%
Sleep attack rate +10%
Paralysis attack rate +10%
Stun attack rate +10%
Resistance to de-buff attacks +7%
Skill Cooldown -5%
MP Consumption -3%
MP +42

image.php?di=DZQO.jpg Enchanted Frintezza's Necklace

Item_grade_S.gif M.def 106

Dark resistance +15
Sleep resistance +15%
Paralysis resistance +15%
Stun resistance +15%
Sleep attack rate +15%
Paralysis attack rate +15%
Stun attack rate +15%
Resistance to de-buff attacks +10%
Skill Cooldown -10%
MP Consumption -5%
MP +42

 

Fake

Accessory_necklace_of_frintessa_i00_0.jp Fake Frintezza's Necklace

Item_grade_A.gif M.def 85

Dark resistance +7
Sleep resistance +7%
Paralysis resistance +7%
Stun resistance +7%
Sleep attack rate +7%
Paralysis attack rate +7%
Stun attack rate +7%
Resistance to de-buff attacks +5%
Skill Cooldown -3%
MP Consumption -2%
MP +42

Accessory_necklace_of_frintessa_i00_0.jp Fake Frintezza's Necklace

Item_grade_S.gif M.def 95

Dark resistance +10
Sleep resistance +10%
Paralysis resistance +10%
Stun resistance +10%
Sleep attack rate +10%
Paralysis attack rate +10%
Stun attack rate +10%
Resistance to de-buff attacks +7%
Skill Cooldown -5%
MP Consumption -3%
MP +42

Antharas' Earring

 

Accessory_earring_of_antaras_i00_0.jpg Antharas' Earring (original)

Item_grade_S.gif M.def 79

CON +3
Earth resistance +15
Bleed Resistance +20%
Stun resistance +20%
Mental resistance +20%
Bleed attack rate +20%
Stun attack rate +20%
Mental attack rate +20%
Vampiric rage effect +8%
MP Consumption -5%
Received healing +15%
MP +37

image.php?di=1PP5.jpg Fake Antharas' Earring

Item_grade_S.gif M.def 71

CON +1
Earth resistance +10
Bleed Resistance +15%
Stun resistance +15%
Mental resistance +15%
Bleed attack rate +15%
Stun attack rate +15%
Mental attack rate +15%
Vampiric rage effect +4%
MP Consumption -3%
Received healing +10%
MP +37

Valakas' Necklace

 

Accessory_necklace_of_valakas_i00_0.jpg Valakas' Necklace (original)

Item_grade_S.gif M.def 106

INT +3
STR +3
Fire resistance +15
Sleep resistance +30%
Sleep attack rate +30%
Max HP +490
P.attack +4%
M.attack +8%
Skill Cooldown -10%
Wild magic effect +2%
MP Consumption -5%
Max MP +50

image.php?di=8YSH.jpg Fake Valakas' Necklace

Item_grade_S.gif M.def 95

INT +1
STR +1
Fire resistance +10
Sleep resistance +20%
Sleep attack rate +20%
Max HP +290
P.attack +2%
M.attack +4%
Skill Cooldown -5%
Wild magic effect  +1%
MP Consumption -3%
Max MP +50

10. Talismans

In Giran and Aden you can find NPC Keener, from which you can buy Talismans.

Talismans are sold for Adena, if more effective talisman - then higher its price (prices from 50,000 to 1,000,000).

image.png

11. Fake Epic Jewelery

Changed amount of shards received when successfully completing Party Kamaloka.

  • Level 1-56 characters receive 50 shards;
  • Level 57-66 characters receive 70 shards;
  • Characters level 67-72 receive 90 shards;
  • Characters level 73 and above receive 110 shards.

Also, new characters created after passing through 1 chapter of server receive a rune for a certain period (from 2 weeks) to obtain a double number of fragments.

12. Sets of equipment

Changed bonuses when wearing armor sets.

armor_t59_ul_i00.png, armor_t66_u_i00.png, armor_t67_ul_i00.png Avadon sets (Robe, Heavy, Light)

 

Added:

  • Mental resistance +20%

armor_t70_u_i00.png, armor_t68_u_i00.png, armor_t69_ul_i00.png Blue Wolf sets (Robe, Heavy, Light)

 

Added:

  • Stun resistance +20%

armor_t71_ul_i00.png Doom set (Heavy)

 

Added:

  • Sleep and hold resistance +20%

armor_t72_ul_i00.png Doom set (Light)

 

Added:

  • Sleep and hold resistance +20%

armor_t73_u_i00.png Doom set (Robe)

 

Added:

  • Sleep and hold resistance +20%
  • Casting speed +10%

armor_t64_u_i00.png Zubei set (Heavy)

 

Added:

  • Paralysis resistance +20%

armor_t65_u_i00.png Zubei set (Light)

 

Added:

  • Paralysis resistance +20%
  • Attack speed +4%

armor_t56_u_i00.png Zubei set (Robe)

 

Added:

  • Paralysis resistance +20%
  • Casting speed +5%

armor_t74_u_i00.png Dark Crystal set (Heavy)

 

Added:

  • P.def +5%

armor_t85_ul_i00.png Majestic set (Robe)

 

Changed:

  • Stun resistance reduced from 50% to 40%

armor_t83_ul_i00.png Majestic set (Heavy)

 

Changed:

  • Stun resistance reduced from 50% to 40%

armor_t84_ul_i00.png Majestic set (Light)

 

Changed:

  • Stun resistance reduced from 50% to 40%

armor_t79_u_i00.png Tallum set (Robe)

 

Added:

  • Mental resistance +30%

armor_t77_ul_i00.png Tallum set (Heavy)

 

Added:

  • Mental resistance +30%

armor_t78_ul_i00.png Tallum set (Light)

 

Added:

  • Mental resistance +30%
  • Casting speed +15%

armor_t82_ul_i00.png Nightmare set (Robe)

 

Changed:

  • Sleep and Hold Resistance changed from 70% to 40%

Added:

  • Скорость Магии +10%

armor_t80_ul_i00.png Nightmare set (Heavy)

 

Changed:

  • Sleep and Hold Resistance changed from 70% to 40%

armor_t81_ul_i00.png Nightmare set (Light)

 

Changed:

  • Sleep and Hold Resistance changed from 70% to 40%

Added:

  • P.def +4%

3113737790.jpg Draconic Light Armor Set

 

Added:

  • M.def +4%
  • Resists all debuffs +5%

Armor_t90_ul_i00_0.jpg Major arcana robe set

 

Added:

  • Casting speed +10%

Armor_t88_u_i00_0.jpg Imperial Crusader Set

 

Changed:

  • Sleep and Hold Resistance changed from 70% to 50%

Added:

  • Attack speed +4%
  • Speed +4

13. Attribute

Elemental stones can now be inserted into B-grade and A-grade equipment.

14. Changed bonuses when enchanted armor sets

Now when enhancing a set of armor +4, +5, +6, +7 and +8 will give positive, passive effects to the character:

  • Parameters will be published later.

Now, when set of armor is enchanted at +6, +7 and +8, the item's equipment begins to glow effectively.

  • Enchant of set +6 creates the effect - white
  • Enchant of set +7 creates the effect - gold
  • Enchant of set +8 creates the effect - beautiful blue

4bbe8de4c3.jpg

15. Stones for enchanting

Now stones that increase the chance of sharpening can be used not only when sharpening with blessed scrolls.

  • Ench_wp_stone_i02_0.jpg Weapon Stone: Increases enchant rate (D-grade) 20%
  • Ench_wp_stone_i00_0.jpg Weapon Stone: Increases enchant rate (C-grade) 18%
  • Ench_wp_stone_i03_0.jpg Weapon Stone: Increases enchant rate (B-grade) 15%
  • 956a034e80.jpg Weapon Stone: Increases enchant rate (A-grade) 12%
  • Ench_wp_stone_i04_0.jpg Weapon Stone: Increases enchant rate (S-grade) 10%
  • Ench_am_stone_i02_0.jpg Armor Stone: Increases the chance to enchant (D-grade) 35%
  • Ench_am_stone_i00_0.jpg Armor Stone: Increases the chance to enchant (C-grade) 27%
  • Ench_am_stone_i03_0.jpg Armor Stone: Increases the chance to enchant (B-grade) 23%
  • cb265ae759.jpg Armor Stone: Increases the chance to enchant (A-grade) 18%
  • Ench_am_stone_i04_0.jpg Armor Stone: Increases the chance to enchant (S-grade) 15%

16. Grand Olympiad

Changes were introduced to the Olympiad.

  • Removed arena with Gargoyles;
  • Now 70 battles are given for both days, the limitation of 35 battles per day has been removed;
  • Olympiad jewelry has been replaced;
  • Changed reward in chests, which are given for completing daily tasks of Olympiad.

All information will be published later.

17. Changing skills of characters

Highly talented character skill changes result in better balance in the game.

Attention! Changes can be made before running an open server test.

Mages

Human_archmage.png Archmage

 
  • Skill1417_0.jpg Aura Flash - Fixed cooldown 4 seconds.
  • Skill1056_0.jpg Cancelation - Fixed cooldown 30 seconds.
  • Blazing_Skin.jpg Blazing skin - Lasts 20 seconds, reflects any taken damage to attacker.
  • Skill1532_0.jpg Enlightenment 
    • Lvl. 1 - can be learned at level 66, fixed cooldown 5 minutes: for 10 seconds give Casting Speed + 10%, M. Atk. + 20%, MP consumption -50%.

Elf_mystic_muse.png Mystic Muse

 
  • Skill1417_0.jpg Aura Flash - Fixed cooldown 4 seconds. 
  • Skill1056_0.jpg Cancelation - Fixed cooldown 30 seconds.
  • Skill1238_0.jpg Freezing skin - Lasts 20 seconds, reflects any taken damage to attacker.
  • Skill1532_0.jpg Enlightenment 
    • Lvl. 1 - can be learned at level 66, fixed cooldown 5 minutes: for 10 seconds give Casting Speed + 10%, M. Atk. + 20%, MP consumption -50%.

Darkelf_storm_screamer.png Storm Screamer

 
  • Skill1417_0.jpg Aura Flash - Fixed cooldown 4 seconds. 
  • Skill1532_0.jpg Enlightenment 
    • Lvl. 1 - can be learned at level 66, fixed cooldown 5 minutes: for 10 seconds give Casting Speed + 10%, M. Atk. + 20%, MP consumption -50%.
  • Skill1457_0.jpg Empowering echo
    • Lvl. 1 - can be learned at level 56: Increases MP consumption by 35% and M. Atk. by 15%. Action time: 20 minutes;
    • Lvl. 2 - can be learned at level 66: Increases MP consumption by 35% and M. Atk. by 20%. Action time: 20 minutes;
    • Lvl. 3 - can be learned at level 72: Increases MP consumption by 35% and M. Atk. by 25%. Action time: 20 minutes;
    • Lvl. 4 - can be learned at level 76: Increases MP consumption by 35% and M. Atk. by 30%. Action time: 20 minutes;

Human_soultaker.png Soultaker

 
  • Skill1262_0.jpg Transfer pain
    • Lvl. 1 - can be learned at level 40, 10% of received damage is shared to summon;
    • Lvl. 2 - can be learned at level 56 20% of received damage is shared to summon;
    • Lvl. 3 - can be learned at level 66, 30% of received damage is shared to summon;
    • Lvl. 4 - can be learned at level 72, 40% of received damage is shared to summon;

Daggers

Human_adventurer.png Adventurer

 
  • Skill0991_0.jpg Throwing dagger - Stun effect has been removed. Slow duration 5 seconds, damage changed:
    • Lvl. 1 - power 2392
    • Lvl. 2 - power 3418
    • Lvl. 3 - power 4883
    • Lvl. 4 - power 6976
  • Skill0821_0.jpg Shadow Step - added stun effect for 2 seconds, chance 80%, cooldown:
    • Lvl. 1 - 60 seconds
    • Lvl. 2 - 50 seconds
    • Lvl. 3 - 40 seconds
    • Lvl. 4 - 30 seconds
  • Skill0445_0.jpg Mirage
    • Lvl. 1 - can be learned at level 56, duration 20 seconds;
    • Lvl. 2 - can be learned at level 66, duration 25 seconds;
    • Lvl. 3 - can be learned at level 72, duration 30 seconds;
    • Lvl. 4 - can be learned at level 78, duration 60 seconds;
  • Skill0356_0.jpg Focus chance
    • Lvl. 1 - Vital points attacks success rate + 10%;
    • Lvl. 2 - Vital points attacks success rate +20%;
    • Lvl. 3 - Vital points attacks success rate +30%.
  • Skill0531_0.jpg Critical Wound
    • Learning level 66, range changed from 40 to 400.
  • Skill0768_0.jpg Exciting Adventure
    • Lvl. 1 - can be learned at level 66, duration 15 seconds;
    • Lvl. 2 - can be learned at level 72, duration 20 seconds;
    • Lvl. 3 - can be learned at level 78, duration 30 seconds;

Elf_wind_rider.png Plains Walker

 
  • Skill0991_0.jpg Throwing dagger - Stun effect has been removed. Slow duration 5 seconds, damage changed:
    • Lvl. 1 - power 2392
    • Lvl. 2 - power 3418
    • Lvl. 3 - power 4883
    • Lvl. 4 - power 6976
  • Skill0821_0.jpg Shadow Step - added stun effect for 2 seconds, chance 80%, cooldown:
    • Lvl. 1 - 60 seconds
    • Lvl. 2 - 50 seconds
    • Lvl. 3 - 40 seconds
    • Lvl. 4 - 30 seconds
  • Skill0446_0.jpg Evasion - duration time at all levels is 10 seconds.
    • Lvl. 1 - can be learned at level 56, chance to dodge 60%, m.def + 15%;
    • Lvl. 2 - can be learned at level 66, chance to dodge 70%, m.def + 20%;
    • Lvl. 3 - can be learned at level 72, chance to dodge 80%, m.def + 25%;
    • Lvl. 4 - can be learned at level 78, chance to dodge 100%, m.def + 30%;
  • Skill0531_0.jpg Critical Wound
    • Learning level 66, range changed from 40 to 400.
  • Skill0769_0.jpg Wind Riding
    • Lvl. 1 - can be learned at level 66, duration 15 seconds;
    • Lvl. 2 - can be learned at level 72, duration 20 seconds;
    • Lvl. 3 - can be learned at level 78, duration 30 seconds;

Darkelf_ghost_hunter.png Abyss Walker

 
  • Skill0991_0.jpg Throwing dagger - Stun effect has been removed. Slow duration 5 seconds, damage changed:
    • Lvl. 1 - power 2392
    • Lvl. 2 - power 3418
    • Lvl. 3 - power 4883
    • Lvl. 4 - power 6976
  • Skill0821_0.jpg Shadow Step - added stun effect for 2 seconds, chance 80%, cooldown:
    • Lvl. 1 - 60 seconds
    • Lvl. 2 - 50 seconds
    • Lvl. 3 - 40 seconds
    • Lvl. 4 - 30 seconds
  • Skill0447_0.jpg Counterattack - effect is completely changed, duration at all levels is 10 seconds.
    • Lvl. 1 - learned at 56 reflects 20% of any damage;
    • Lvl. 2 - learned at 66 reflects 30% of any damage;
    • Lvl. 3 - learned at 72 reflects 40% of any damage;
    • Lvl. 5 - learned at 78 reflects 50% of any damage;
  • Skill0531_0.jpg Critical Wound
    • Learning level 66, range changed from 40 to 400.
  • Skill0770_0.jpg Ghost Walking
    • Lvl. 1 - can be learned at level 66, duration 15 seconds;
    • Lvl. 2 - can be learned at level 72, duration 20 seconds;
    • Lvl. 3 - can be learned at level 78, duration 30 seconds;

Tanks

Human_phoenix_knight.png Paladin

 
  • Skill0028_0.jpg Aggression - When skill is used, Gift of Light effect is applied to all members of group: P.def/ M.Def. + 10%, resistance to negative effects + 10%, incoming healing + 10%. Lasts 6 seconds.
  • Ally Defense - Skill for party members or pet.
    • Learn level - 52. Effect: Imposes effect on target that transfers 90% of incoming damage to tank and increases P.def / M.def. of target by 30%. Range - 600. Duration - 8 seconds. Cooldown - 60 seconds.
  • Skill0528_0.jpg Shield of Faith - Learn level - 79. Give 50% P.def/M.def. Fixed cooldown 15 min.
  • Skill0912_0.jpg Summon Phoenix - creature parameters have been changed.
    • Lvl. 1 - can be learned at level 56.
    • Lvl. 2 - can be learned at level 66.
    • Lvl. 3 - can be learned at level 72.
    • Lvl. 4 - can be learned at level 78.
  • Skill0018_0.jpg Aggression Aura - Fixed cooldown 20 sec.
    • Effect: Give positive effect to character. P.def/ M.Def + 50% for 5 seconds.

Human_hell_knight.png Dark Avenger

 
  • Skill0762_0.jpg Insane crusher - imposes negative effect on opponents, reducing resistance to debuffs -10%, P. Atk/ M. Atk. -20%. Duration 15 seconds, recharge 60 seconds. Range of action - 300.
    • Lvl. 1 - can be learned at level 56, attack power 1300;
    • Lvl. 2 - can be learned at level 66, attack power 2500;
    • Lvl. 3 - can be learned at level 72, attack power 3300;
    • Lvl. 4 - can be learned at level 78, attack power 5000.
  • Ally Defense - Skill for party members or pet.
    • Learn level - 52. Effect: Imposes effect on target that transfers 90% of incoming damage to tank and increases P.def / M.def. of target by 30%. Range - 600. Duration - 8 seconds. Cooldown - 60 seconds.
  • Skill0528_0.jpg Shield of Faith - Learn level - 79. Give 50% P.def/M.def. Fixed cooldown 15 min.
  • Skill0018_0.jpg Aggression Aura - Fixed cooldown 20 sec.
    • Effect: Give positive effect to character. P.def/ M.Def + 50% for 5 seconds.
  • Reflect Damage - add change soon
  • Skill0283_0.jpg Summon Panther - creature parameters have been changed.
    • Lvl. 1 - can be learned at level 56.
    • Lvl. 2 - can be learned at level 66.
    • Lvl. 3 - can be learned at level 72.
    • Lvl. 4 - can be learned at level 78.

Elf_evas_templar.png  Temple Knight

 
  • Skill0028_0.jpg Aggression - When the skill used, effect of Vitality surge is applied to all members of group: P.def/ M.def + 10%, Debuff Resistance + 10%, Speed +7. Lasts 6 seconds.
  • Ally Defense - Skill for party members or pet.
    • Learn level - 52. Effect: Imposes effect on target that transfers 90% of incoming damage to tank and increases P.def / M.def. of target by 30%. Range - 600. Duration - 8 seconds. Cooldown - 60 seconds.
  • Skill0528_0.jpg Shield of Faith - Learn level - 79. Give 50% P.def/M.def. Fixed cooldown 15 min.
  • Skill0018_0.jpg Aggression Aura - Fixed cooldown 20 sec.
    • Effect: Give positive effect to character. P.def/ M.Def + 50% for 5 seconds.

Darkelf_shillien_templar.png Shillien Knight

 
  • Skill0028_0.jpg Aggression - When using skill, effect Blessing of Shilen is applied to all members of the group: P.attack / M. Attack + 10%, Debuff Resistance + 10%, P. Crit / M. Crit + 5%. Lasts 6 seconds.
  • Ally Defense - Skill for party members or pet.
    • Learn level - 52. Effect: Imposes effect on target that transfers 90% of incoming damage to tank and increases P.def / M.def. of target by 30%. Range - 600. Duration - 8 seconds. Cooldown - 60 seconds.
  • Skill0528_0.jpg Shield of Faith - Learn level - 79. Give 50% P.def/M.def. Fixed cooldown 15 min.
  • Skill0018_0.jpg Aggression Aura - Fixed cooldown 20 sec.
    • Effect: Give positive effect to character. P.def/ M.Def + 50% for 5 seconds.

Archers

Human_sagittarius.png Hawkeye

 
  • Skill0019_0.jpg Double Shot
    • Changed base casting time from 3 to 1.5 seconds;
    • Skill cooldown has been increased from 3 to 6 seconds.
  • Skill0101_0.jpg Stun Shot
    • Changed base casting time from 3 to 1.5 seconds;
    • Skill cooldown has been increased from 3 to 6 seconds.
  • Skill0343_0.jpg Lethal shot
    • Changed base casting time from 3 to 1.5 seconds;
  • Rapid Shot - passive skill.
    • Lvl. 1 - can be learned at level 56, reduces arrow recharge by 10%;
    • Lvl. 2 - can be learned at level 66, reduces arrow recharge by 10% and increases skill power by 10%;
    • Lvl. 3 - can be learned at level 72, reduces arrow recharge by 10% and increases skill power by 20%;
    • Lvl. 4 - can be learned at level 76, reduces arrow recharge by 10% and increases skill power by 30%.
  • Skill0522_0.jpg Real Target - Changed the cast range to 900, changed the learn levels:
    • Lv 1. - can be learned at level 56;
    • Lv 2. - can be learned at level 66;
    • Lv 3. - can be learned at level 72;
    • Lv 4. - can be learned at level 76.
  • Skill0024_0.jpg Burst Shot - Changed cast range to 900.
  • Skill0534_0.jpg Counter Dash - Now skill is learned at level 66. Changed increase in speed to 20. Duration of action 20 seconds.
  • Skill0313_0.jpg Snipe - can be learned at level 56. Duration 20 seconds. Cooldown 5 minutes. Effect: Speed -40%, P. Atk + 20%, Range Atk +200, Critical Rate +100, Skill Power + 10%, Accuracy +10.

Elf_moonlight_sentinel.png Silver Ranger

 
  • Skill0019_0.jpg Double Shot
    • Changed base casting time from 3 to 1.5 seconds;
    • Skill cooldown has been increased from 3 to 6 seconds.
  • Skill0101_0.jpg Stun Shot
    • Changed base casting time from 3 to 1.5 seconds;
    • Skill cooldown has been increased from 3 to 6 seconds.
  • Skill0343_0.jpg Lethal shot
    • Changed base casting time from 3 to 1.5 seconds;
  • Rapid Shot - passive skill.
    • Lvl. 1 - can be learned at level 56, reduces arrow recharge by 10%;
    • Lvl. 2 - can be learned at level 66, reduces arrow recharge by 10% and increases skill power by 10%;
    • Lvl. 3 - can be learned at level 72, reduces arrow recharge by 10% and increases skill power by 20%;
    • Lvl. 4 - can be learned at level 76, reduces arrow recharge by 10% and increases skill power by 30%.
  • Skill0522_0.jpg Real Target - Changed the cast range to 900, changed the learn levels:
    • Lv 1. - can be learned at level 56;
    • Lv 2. - can be learned at level 66;
    • Lv 3. - can be learned at level 72;
    • Lv 4. - can be learned at level 76.
  • Skill0024_0.jpg Burst Shot - Changed cast range to 900.
  • Skill0534_0.jpg Counter Dash - Now skill is learned at level 66. Changed increase in speed to 20. Duration of action 20 seconds.
  • Skill0533_0.jpg Counter rapid shot - can be learned at level 66.
  • Skill0413_0.jpg Rapid Fire - Can be learned at level 56. Duration 20 seconds. Cooldown 5 minutes. Effect: Speed +20, P. Atk + 10%, Range Atk -40%, Atk. speed + 20%, re-use skills -20%. Accuracy +5.

Darkelf_ghost_sentinel.png Phantom Ranger

 
  • Skill0019_0.jpg Double Shot
    • Changed base casting time from 3 to 1.5 seconds;
    • Skill cooldown has been increased from 3 to 6 seconds.
  • Skill0101_0.jpg Stun Shot
    • Changed base casting time from 3 to 1.5 seconds;
    • Skill cooldown has been increased from 3 to 6 seconds.
  • Skill0343_0.jpg Lethal shot
    • Changed base casting time from 3 to 1.5 seconds;
  • Rapid Shot - passive skill.
    • Lvl. 1 - can be learned at level 56, reduces arrow recharge by 10%;
    • Lvl. 2 - can be learned at level 66, reduces arrow recharge by 10% and increases skill power by 10%;
    • Lvl. 3 - can be learned at level 72, reduces arrow recharge by 10% and increases skill power by 20%;
    • Lvl. 4 - can be learned at level 76, reduces arrow recharge by 10% and increases skill power by 30%.
  • Skill0522_0.jpg Real Target - Changed the cast range to 900, changed the learn levels:
    • Lv 1. - can be learned at level 56;
    • Lv 2. - can be learned at level 66;
    • Lv 3. - can be learned at level 72;
    • Lv 4. - can be learned at level 76.
  • Skill0024_0.jpg Burst Shot - Changed cast range to 900.
  • Skill0535_0.jpg Counter mind - Can be learned at level 66, has positive effect on party members: P. Bow Attack + 10%.
  • Skill0534_0.jpg Counter Dash - Now skill is learned at level 66. Changed increase in speed to 20. Duration of action 20 seconds.
  • Skill0414_0.jpg Dead eye - Can be learned at level 56. Duration 20 seconds. Cooldown 5 minutes. Effect: P. Atk + 20%, Skill Power + 20%, Atk. speed -10%, Crit. Power + 10%. Accuracy +5.

Supports

Human_cardinal.png Bishop

 
  • Skill1028_0.jpg Might of Heaven - Can now be cast on any target, not just undead. Changed base casting time from 2.5 seconds to 4 seconds. Range changed from 400 to 600.
  • Skill1532_0.jpg Enlightenment - Healer - Learning level 56. Casting Speed + 25%, MP consumption -70%, healing power +400. Duration 15 seconds. Cooldown 5 minutes.
  • Skill1409_0.jpg Начальное Искупление - Learn level 56. Fixed recharge of skill 4 seconds. Now consumes 10 Spirit Ore.
  • Skill_45236_1.jpg Пророчество Света - Learn level 78. Effect: increases for group members, P. Atk. by 10%, P. Def. by 20%, Attack Speed by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Speed by 20% and resistance to negative effects by 10%. It also reduces Speed by 20%. Consumes 10 Spirit Ore. Duration: 5 min.
  • Skill1425_0.jpg Purification Field - Now only works for group. Cooldown time 10 minutes.
  • Skill1398_0.jpg Mana Burn - Fixed cooldown 6 seconds.

Elf_evas_saint.png Elven Elder

 
  • Skill1028_0.jpg Might of Heaven - Can now be cast on any target, not just undead. Changed base casting time from 2.5 seconds to 4 seconds. Range changed from 400 to 600.
  • Skill1532_0.jpg Enlightenment - Healer - Learning level 56. Casting Speed + 25%, MP consumption -70%, healing power +400. Duration 15 seconds. Cooldown 5 minutes.
  • Skill1259_0.jpg Resist Shock - skill level 4 has been removed.
  • Skill1428_0.jpg Mass Recharge - 10 minute re-use.
  • Skill1059_0.jpg Empower is now available for learn, as like on Shillien Elder.
  • Skill1018_0.jpg Purification is now available for learn, as like on Shillien Elder.
  • Skill1398_0.jpg Mana Burn - Fixed cooldown 6 seconds.
  • Skill1506_0.jpg Eva's Blessing - Now only works for party members.
    • Lvl. 1 - can be learned at level 56, now recovers 30% HP / MP / CP;
    • Lvl. 2 - can be learned at level 66, now recovers 40% HP / MP / CP;
    • Lvl. 3 - can be learned at level 72, now recovers 50% HP / MP / CP;
    • Lvl. 4 - can be learned at level 78, now recovers 100% HP / MP / CP.

Darkelf_shillien_saint.png Shillien Elder

 
  • Skill1028_0.jpg Might of Heaven - Can now be cast on any target, not just undead. Changed base casting time from 2.5 seconds to 4 seconds. Range changed from 400 to 600.
  • Skill1532_0.jpg Enlightenment - Healer - Learning level 56. Casting Speed + 25%, MP consumption -70%, healing power +400. Duration 15 seconds. Cooldown 5 minutes.
  • Skill1259_0.jpg Resist Shock - skill level 4 has been removed.
  • Skill1428_0.jpg Mass Recharge - 10 minute re-use.
  • Skill1255_0.jpg Party recall - is now can be learned, as like on Elven Elder.
  • Skill1397_0.jpg Clarity is now can be learned, as like on Elven Elder.
  • Skill1398_0.jpg Mana Burn - Fixed cooldown 6 seconds.

Human_hierophant.png Prophet

 
  • Skill1542_0.jpg Counter Critical
    • Lvl. 1 - can be learned at level 56, gives resistance to critical damage 7%, chance skill changed: + 30% to critical power;
    • Lvl. 2 - can be learned at level 78, gives resistance to critical damage 10%, chance skill changed: + 40% to critical power.
  • Skill1532_0.jpg Enlightenment - Healer - Learning level 56. Casting Speed + 25%, MP consumption -70%, healing power +400. Duration 15 seconds. Cooldown 5 minutes.
  • Skill1398_0.jpg Mana Burn - Fixed cooldown 6 seconds.

Shamans

Orc_doomcryer.png Warcryer

 
  • Skill1543_0.jpg Great Fury
    • Lvl. 1 - can be learned at level 56, increases the attack speed of party members + 30%;
    • Lvl. 2 - can be learned at level 66, increases the attack speed of party members + 40%;
    • Lvl. 3 - can be learned at level 72, increases the attack speed of party members + 50%.
  • Skill1532_0.jpg Enlightenment - Healer - Learning level 56. Casting Speed + 25%, MP consumption -70%, healing power +400. Duration 15 seconds. Cooldown 5 minutes.
  • Skill1284_0.jpg Chant of Revenge - duration 20 seconds, reflects 20% any damage. If Warcryer leaves the group, effect is canceled from group members.
  • Battle Cry - soon
  • Skill_1610_1.jpg Life rescue - fixed cooldown of skill 15 seconds.
    • Lvl. 1 - can be learned at level 56, increases Max. HP by 10%. Restores health quickly;
    • Lvl. 2 - can be learned at level 66, increases Max. HP by 10%. Restores health quickly;
    • Lvl. 3 - can be learned at level 72, increases Max. HP by 10%. Restores health quickly;
    • Lvl. 4 - can be learned at level 78, increases Max. HP by 10%. Restores health quickly.

Orc_dominator.png Overlord

 
  • Skill1532_0.jpg Enlightenment - Healer - Learning level 56. Casting Speed + 25%, MP consumption -70%, healing power +400. Duration 15 seconds. Cooldown 5 minutes.
  • Skill1248_0.jpg Suspension - duration time changed to 30 seconds.
  • Skill1364_0.jpg Eye of Pa'agrio - Combines effects of increasing Accuracy and protection against crit. attack. Duration 20 minutes.
    • Lvl. 1 - Increases the accuracy of clan members around by 2 and reduces the chance of getting crit. hit by 15% and gives resistance to crit. damage 7;
      Lvl. 2 - Increases the accuracy of clan members around by 2 and reduces the chance of getting crit. hit by 15% and gives resistance to crit. damage 10;
  • Skill1509_0.jpg Seal of Limit - duration is changed to 30 seconds, the cooldown of skill is 10 seconds.

Warriors

Human_dreadnought.png Warlord

 
  • Skill_1606_1.jpg Quick Spear - Learn level 78 lvl. Base chance 65. Cooldown 20 seconds. Stuns for 9 seconds.

Orc_titan.png Destroyer

 
  • Skill0814_0.jpg Full Swing- Increased number of targets to 3.

Orc_grand_khavatari.png Tyrant

 
  • Skill0054_0.jpg Force Blaster - removed stun effect.

Summoners

Elf_elemental_master.png Elemental Summoner

 
  • Skill1332_0.jpg Gift of Seraphim - now character himself (not his summon) imposes this effect on group members. Effect imposed on group members is canceled if summoner leaves group;
  • Skill1332_0.jpg Blessing of Seraphim - now character himself (not his summon) imposes this effect on group members. Effect imposed on group members is canceled if summoner leaves group;
  • Summon - now you can call summon, even if he has already been summoned;
  • Skill1497_0.jpg Spirit Sharing - Can be learned at level 40. Duration 20 minutes. Gives to pet 40% M.def/P.Def, 30% P.attack/M.attack and 15% Casting Speed.

Human_arcana_lord.png Warlock

 
  • Skill1331_0.jpg Gift of Queen - now character himself (not his summon) imposes this effect on group members. Effect imposed on group members is canceled if summoner leaves group;
  • Skill1331_0.jpg Blessing of Queen -now character himself (not his summon) imposes this effect on group members. Effect imposed on group members is canceled if summoner leaves group;
  • Summon - now you can call summon, even if he has already been summoned;
  • Skill1497_0.jpg Spirit Sharing - Can be learned at level 40. Duration 20 minutes. Gives to pet 40% M.def/P.Def, 30% P.attack/M.attack and 15% Casting Speed.

Darkelf_spectral_master.png Phantom Summoner

 
  • soon

Bards

Darkelf_spectral_dancer.png Bladedancer

 

Dances and Songs are interchangeable. Previous dances were removed and analogues will added:

  • Dance of Deffence (52) - Increases M. Def. by 30% and P. Def. by 25%. (warding+earth);
  • Dance of Attack (40) - Increases P. Atk. by 12% and M. Atk. by 20%.(warrior+mystic);
  • Dance of Speed (52) - Increases Atk. Speed by 15% and Cast. Speed by 30%. (fury+concentration);
  • Dance of Life (49) - Increases Max. HP by 30% and Increases speed by 20 (vitality+wind);
  • Dance of Agility (43) - Increases Critical Power + 35% and Crit Rate by 100% (fire+hunter);
  • Dance of Champion (78) - Reduces MP consumption for Phys / Song / Dance by 20% and reduces cooldown of Phys / Song / Dance by 10% and increases Chance of M.crit by 100% (champion+siren);
  • Dance of Vampire (72) - Increases HP recovery from damage dealt by 8%, and damage reflection by 10%. (revenge+vampire);
  • Dance of Berserk - For 15 sec. increases P. Atk by 8%, Atk. Speed by 8%, M. Atk by 16%, Casting Speed by 8%, Speed by 8. (It is impossible to get the same effect for 2 minutes). Skill recharge 2 min;
  • Dance of Meditation (77) - Reduces Consumption. MP for Phys / Mage skills by 5% and cooldown by 20% and increases MP recovery bonus by 20%, reduces MP consumption for magic skills by 10%. (renewal+meditation)

* Level for learn is indicated in "( )".

Changed attack skill:

  • Deadly Strike - can now be learned at level 72.

Elf_sword_muse.png Swordsinger

 

Songs and Dances are interchangeable. Previous dances were removed and analogues will added:

  • Song of Deffence (52) - Increases M. Def. by 30% and P. Def. by 25%. (warding+earth);
  • Song of Attack (40) - Increases P. Atk. by 12% and M. Atk. by 20%.(warrior+mystic);
  • Song of Speed (52) - Increases Atk. Speed by 15% and Cast. Speed by 30%. (fury+concentration);
  • Song of Life (49) - Increases Max. HP by 30% and Increases speed by 20 (vitality+wind);
  • Song of Agility (43) - Increases Critical Power + 35% and Crit Rate by 100% (fire+hunter);
  • Song of Champion (78) - Reduces MP consumption for Phys / Song / Dance by 20% and reduces cooldown of Phys / Song / Dance by 10% and increases Chance of M.crit by 100% (champion+siren);
  • Song of Vampire (72) - Increases HP recovery from damage dealt by 8%, and damage reflection by 10%. (revenge+vampire);
  • Song of Purification - For 15 sec. increases resistance to de-buff attacks by 30%,
    and increases the power of received HP recovery magic by 30%. Provides an 80% chance of removing a party member's de-buffs. (It is impossible to get the same effect for 2 minutes). Skill recharge 2 min;
  • Song of Meditation (77) - Reduces Consumption. MP for Phys / Mage skills by 5% and cooldown by 20% and increases MP recovery bonus by 20%, reduces MP consumption for magic skills by 10%. (renewal+meditation)

* Level for learn is indicated in "( )".

Changed attack skill:

  • Deadly Strike - can now be learned at level 72.

18. New instance zone "Twins"

Now, level 76 characters will have access to new instance zone from Aden.

  • When killing mobs and bosses inside - characters get drop;
  • After completing task for certain period of time, all characters in group will receive a reward.
  • There is a chance to get valuable books of skills:
    • Skill0755_0.jpg Protection of Rune - Increases M. Def. by 15%. When a character takes damage, M. Def. and the resistance to elements is further increased;
    • Skill0756_0.jpg Protection of Elemental - Increases resistance to elements by 20. When a character is damaged, M. Def. and resistance to elements is further increased;
    • Skill0757_0.jpg Protection of Alignment - Increases Resistance to Elements by 20. When a character is damaged, M. Def. and resistance to elements is further increased.

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List will be updated with new information.

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It's less than a month now before the opening, does that mean not everything from this list will be available at start?

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11 часов назад, Terax сказал:

It's less than a month now before the opening, does that mean not everything from this list will be available at start?

Everything that is written cannot be at the beginning, since there are stage restrictions. A complete will be available in stage 5 (80+ lv.).

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On 8/1/2020 at 8:58 AM, api said:

Everything that is written cannot be at the beginning, since there are stage restrictions. A complete will be available in stage 5 (80+ lv.).

TK/SK is trash compared to paladin/DA. Only an idiot would choose those classes over DA, especially for daily pvp.

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01.08.2020 в 14:24, Papri сказал:

what about other skills ? it will be same as in servers 1/2/3 ? except those which are changed ? 

This is new changes. Other will be same as like on 1/2/3 servers.

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1 час назад, MAD сказал:

TK/SK is trash compared to paladin/DA. Only an idiot would choose those classes over DA, especially for daily pvp.

Ppl are make own unique setups and will play. Everyone has different opinions.

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02.08.2020 в 15:25, MAD сказал:

TK/SK is trash compared to paladin/DA. Only an idiot would choose those classes over DA, especially for daily pvp.

oh boy

lineage theorycrafters at their best

6 часов назад, majki2803 сказал:

hello that is interlude based client ? No common items and luxury up to c grade ? Am i right ??

kinda yes. common items gated behind olympiad rewards

Edited by ПОЛЕМИКА

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20 hours ago, dreikas said:

no vitality so its gonna be real x3 without boost now?

like was vitality 4 is 300% boost

Now it seems to be harder than before :D x3 is a real pain for those who, lets say, don't want to spend 10h per day farming.

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1 час назад, iMissElfou сказал:

Now it seems to be harder than before :D x3 is a real pain for those who, lets say, don't want to spend 10h per day farming.

well it was x1 with 300% boost it was x3

so x3 gonna be the same or i missing something?

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On 8/1/2020 at 5:58 AM, api said:

Everything that is written cannot be at the beginning, since there are stage restrictions. A complete will be available in stage 5 (80+ lv.).

Obviously. What I meant is - will the implementation be there for every single thing? Or will we have to wait like for mysterious crafting? :P

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