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Recommandation for the server ))

Johan Rojas

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hello I would like to make a recommendation to the administration and community of vahalla, in view of the fact that the server "remastered old", has a loyal community to the server and apparently will not close it and will last for years, I would like to make a proposal for the server to have greater fun and harmony, I have been 2 days inside the server watching the spots and areas of farm "c6", and I have noticed that rarely or very little people see farm or shake (pvp, pve), but it is to be expected by the number of people online on the server, the game being a very large place. my recomendation is:

-Minimize the farm areas: what do you mean ?, place only 3, 4 or 5 "spot" of farm, or what the administration considers necessary depending on the traffic of REAL online people on the server, this will make the entire server focus on those 3, 4 or 5 "spot", and therefore open better harmony on the server, pvp, pve, etc, an example I would do it this way

1- varka or ketra (they can also alternate one day "farm" in varka and the other day ketra), here is Farm clothes A and S, for the (quest de la alliance), they would also have to incorporate weapons A and S , (with the same difficulty as if they took it out in FOG or IT)
2- hotsprint, here you get the jewels A and S (for its quest retail), and all the quest mob (quest 700 of third profession, noble quest mobs, sub quest mob, moonstone shard quest and all material quests and those that occur to them will have to kill "HOS" mobs), obviously with the difficulty that characterizes it as if they were taken out in their retail areas
3- Primaveral Island here the LS would be removed
4- Monastery or pagan temple (they can also alternate one day "farm" in MOS and the other day PT), here the quest of EWS and EAS

5- Catacomb of the Forbidden Path or Disciples Necropolis (they can also alternate one day "farm" in CATA and the other day NECRO) here the "AA" is searched

-All other areas of farm and mobs 70+ will take away the exp, adena, etc. considerably, so that people concentrate on the specific places of farm, as I said before this will make the server have a better harmony and fun, ( This is what most PVP servers that have ONLINE years do), these servers have as much as 200-500 people online, but as the specific and reduced farm spots there is always PVP PVE and fun on the server, that is their Secret of always being online and clearly your faithful community!

PS: I can give many more recommendations but with this I think it would be good and important to start, I begin to join the next launch of the "Remastered" with a group of friends and I hope they merge with the OLD server because if the server is fun In its spot I think I play it for many years, I specifically do not like to play servers that last 2 months and then start another one, I do not see the grace or the joke in that, in a 1 or 2 months a server does not evolve as it is, I prefer play a server with 500 people online that lasts for years, that on a server with 10k but that lasts 2 months, it is my opinion, to play a server that lasts a long time online of the sensation of as if you were playing the officer, that you know it will last ONLINE years :onion_85:

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17 часов назад, Johan Rojas сказал:

hello I would like to make a recommendation to the administration and community of vahalla, in view of the fact that the server "remastered old", has a loyal community to the server and apparently will not close it and will last for years, I would like to make a proposal for the server to have greater fun and harmony, I have been 2 days inside the server watching the spots and areas of farm "c6", and I have noticed that rarely or very little people see farm or shake (pvp, pve), but it is to be expected by the number of people online on the server, the game being a very large place. my recomendation is:

-Minimize the farm areas: what do you mean ?, place only 3, 4 or 5 "spot" of farm, or what the administration considers necessary depending on the traffic of REAL online people on the server, this will make the entire server focus on those 3, 4 or 5 "spot", and therefore open better harmony on the server, pvp, pve, etc, an example I would do it this way

1- varka or ketra (they can also alternate one day "farm" in varka and the other day ketra), here is Farm clothes A and S, for the (quest de la alliance), they would also have to incorporate weapons A and S , (with the same difficulty as if they took it out in FOG or IT)
2- hotsprint, here you get the jewels A and S (for its quest retail), and all the quest mob (quest 700 of third profession, noble quest mobs, sub quest mob, moonstone shard quest and all material quests and those that occur to them will have to kill "HOS" mobs), obviously with the difficulty that characterizes it as if they were taken out in their retail areas
3- Primaveral Island here the LS would be removed
4- Monastery or pagan temple (they can also alternate one day "farm" in MOS and the other day PT), here the quest of EWS and EAS

5- Catacomb of the Forbidden Path or Disciples Necropolis (they can also alternate one day "farm" in CATA and the other day NECRO) here the "AA" is searched

-All other areas of farm and mobs 70+ will take away the exp, adena, etc. considerably, so that people concentrate on the specific places of farm, as I said before this will make the server have a better harmony and fun, ( This is what most PVP servers that have ONLINE years do), these servers have as much as 200-500 people online, but as the specific and reduced farm spots there is always PVP PVE and fun on the server, that is their Secret of always being online and clearly your faithful community!

PS: I can give many more recommendations but with this I think it would be good and important to start, I begin to join the next launch of the "Remastered" with a group of friends and I hope they merge with the OLD server because if the server is fun In its spot I think I play it for many years, I specifically do not like to play servers that last 2 months and then start another one, I do not see the grace or the joke in that, in a 1 or 2 months a server does not evolve as it is, I prefer play a server with 500 people online that lasts for years, that on a server with 10k but that lasts 2 months, it is my opinion, to play a server that lasts a long time online of the sensation of as if you were playing the officer, that you know it will last ONLINE years :onion_85:

Hello, I sended your recommendation to developers. Thank you.

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7 hours ago, Emerald said:

bad idea, not agree

:onion_59::onion_22::onion_10::aabx::onion_66: I do not know why you do not agree, you would not like to find more people focused on certain spots ?, This makes the server more fun and you can find more pvp and war in those areas, most people leave a server because they do not find fun or what to do on the server, personally the fun of l2 is, do pvp, pve, find war, sieges, fortresses, epics olym, but if you go to areas c6, and almost never find someone can bore users or the same server community, my idea is to try to gather all those people who still want to play the server in certain specific spots so that there is better harmony in the server :onion_20:

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